9:58 Left in game
Trailing 27-13
Need 2 Scores
1st and Ten from Nebraska 48 yard line.
2nd play: Snaps w/ 8 seconds left (incomplete pass, clock stops)
3rd play: Snaps w/ 8 seconds left
4th play: Snaps with 12 seconds left (incomplete pass, clock stops)
5th play: Snaps with 6 seconds left
6th play: Snaps with 21 seconds left
7th play: Snaps with 17 seconds left
8th play: Snaps with 4 seconds left (incomplete pass, clock stops)
9th play: Snaps with 8 seconds left
10th play: Snaps with 8 seconds left (Raola gets hurt, clock stops)
11th play: Snaps with 21 seconds left
12th Play: Snaps with 8 seconds left
13th Play: Snaps with 2 seconds left (if you count time Raola 2nd injury clock run)
14th Play: Snaps with 21 seconds left
Summary:
Over 6 minutes to go 52 yards, when they needed 2 scores, materially reducing chance of winning
5 times they snapped the ball with less than 8 seconds on play clock with time running
Not once did they go no huddle to lengthen the game
Not once in 14 plays did they attempt to throw in endzone to shorten drive time and lengthen the game (basic concept)
It took them 3 1/2 minutes to go last 8 yards
Basic hurry-up conservatively saves 1:30-2:30 minutes, giving team alot more optons/time on last drive
A bad sign:
A coaching staff that does not understand basic clock management concepts
An offensive play caller that is unsure of what to call
A team that is unsure how to run the offense, has no sense of urgency